The bachelor’s thesis “Scene editor for Box2D physics simulator engine” is about the physics simulator engine Box2D. The first part is theoretical and concerns the Box2D project itself on theoretical grounds, with explanation about its possibilities and functioning. The practical part contains description of the created scene editor and how its key parts are implemented.
Scene editor for Box2D physics simulator engine
University
Faculty of Informatics
Date of Completion
fall 2016
Resources
Leader
Marek Grác
Consultant
Pavel Tišnovský
Student
Jakub Matuška