Scene editor for Box2D physics simulator engine

The bachelor’s thesis “Scene editor for Box2D physics simulator engine” is about the physics simulator engine Box2D. The first part is theoretical and concerns the Box2D project itself on theoretical grounds, with explanation about its possibilities and functioning. The practical part contains description of the created scene editor and how its key parts are implemented.

University

Faculty of Informatics

Date of Completion

fall 2016

Resources

Leader

Marek Grác

Consultant

Pavel Tišnovský

Student

Jakub Matuška